This weekend a couple of cool things happened:
1) I want to welcome David, co-creator of Monkey News and inventor of Qwert Yuppy, to the site. I saw him on Saturday for the first time in a long time (I’ve been doing qwertyuppy.com for at least 6 months and I haven’t seen or been able to contact him in all that time). He was a little impressed that there was a qwertyuppy.com, not surprising since he probably hasn’t thought about Qwert or our Monkey News paper for quite a few years. Cheers to David; it was great to see you!
2) I started thinking sometime along Sunday that it would be neat to have a role-playing game (RPG) to play that didn’t use magic or have it’s own made up pantheon, you know, all the things that the religious world cautiously fears in an RPG. So I started thinking about just making a historical RPG. The medieval times are still my favorite times to “play” in, so I figured I could makes something up that had knights, kings, small villages, evil people, robbers, etc. Quite honestly, it turns out that it’s like playing WarHammer without the magic. Funny, this is exactly what I was looking for. WarHammer was my favorite. So I have this idea for a game in my head, but I figure it will take a lot of time to pound the system out (actually, I’ll steal the WarHammer system, but it will take me a while to get the stuff I want out of the book). It will also take me a while to not only find players, but find a time when all the players can get together to play. So I’m looking to write the game up as a story and post it here as I go along. Hopefully the people that end up playing it (if it ever happens) won’t take advantage of knowing the plot if they are the same people who read it on this site.